Mercenaries Wiki
(Adding categories)
(Needs expansions - missing 4 contracts; very last AN ace contract, last SK, and last two PLA contracts. Added link.)
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{{Needs Expansion}}
This page will list all of the contracts for each faction in ''[[Mercenaries: Playground of Destruction]]''.
 
   
 
This page will list all of the contracts for each faction in ''[[Mercenaries: Playground of Destruction]]''.
The contracts are listed in order of appearance for each of the four factions; [[Allied Nations]], [[South Korea]], [[People's Liberation Army]] and the [[Russian Mafia]].
 
   
Note: [[Ace Contract|Ace Contracts]] are listed in '''bold''' and are only available from the Allied Nations upon collecting enough 'intel' by verifying or capturing members of a [[Deck of 52#Suits|suit]] in the [[Deck of 52]].
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The contracts are listed in order of appearance for each of the four factions; [[Allied Nations]], [[South Korea]], [[People's Liberation Army]] and the [[Russian Mafia]].
   
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Note: [[Ace Contract]]s are listed in '''bold''' and are only available from the Allied Nations upon collecting enough 'intel' by verifying or capturing members of a [[Deck of 52#Suits|suit]] in the [[Deck of 52]].
Note: Contracts in ''italics'' indicate the third and last contract for each other faction for each quarter of the game. These contracts are ones where the player can capture the face cards; jack, queen and king.
 
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Note: Contracts in ''italics'' indicate the third and last contract for each other faction for each quarter of the game. These contracts are ones where the player can capture the face cards; jack, queen and king.
   
 
==Allied Nations (Allies) ==
 
==Allied Nations (Allies) ==
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<nowiki>*</nowiki> Contracts have the same name, but are linked to two individual pages for each contract.
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<nowiki>*</nowiki> - Contracts have the same name, but are linked to two individual pages for each contract.
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==See also==
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*[[Contracts (Mercenaries 2)]]
 
[[Category:Mercenaries]]
 
[[Category:Mercenaries]]
 
[[Category:Contracts]]
 
[[Category:Contracts]]

Revision as of 02:29, 20 November 2013

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This article covers an important topic and needs expansion!

Please help expand the article as well as you can!


This page will list all of the contracts for each faction in Mercenaries: Playground of Destruction.

The contracts are listed in order of appearance for each of the four factions; Allied Nations, South Korea, People's Liberation Army and the Russian Mafia.

Note: Ace Contracts are listed in bold and are only available from the Allied Nations upon collecting enough 'intel' by verifying or capturing members of a suit in the Deck of 52.

Note: Contracts in italics indicate the third and last contract for each other faction for each quarter of the game. These contracts are ones where the player can capture the face cards; jack, queen and king.

Allied Nations (Allies)

  1. Ante Up
  2. Out of the Woodwork
  3. Bringing Down the House
  1. Embedded
  2. Downed Bird in Enemy Nest
  3. The Guns of Kirin-Do
  1. Inspect and Verify
  2. Reactor Retrieval
  3. Gambit
  1. Humanitarian Efforts
  2. Housekeeping

South Korea

  1. Stem the Tide
  2. A Proper Function of Government
  3. A Farewell to Kings
  1. A Hot Time in Nampo
  2. First Principles
  3. Master of None
  1. Repo Man
  2. Clear Channel
  3. The Acid Queen
  1. In and Out
  2. BOOM!

China

  1. Pest Control
  2. No One Will Ever Know
  3. Under New Management
  1. Escort Service*
  2. Persuasion
  3. Knock Knock
  1. Manipulate the Data
  2. Exit Strategy
  3. Chain Reaction
  1. An Eye for an Eye

Russian Mafia

  1. Foothold
  2. Gimme My Money
  3. Bait and Switch
  1. Playing the Odds
  2. Omertà
  3. ...It's Who You Know
  1. In the Neighorhood
  2. 106 Miles to Sinuiju
  3. Raw Materials
  1. Escort Service*
  2. Housekeeping
  3. Loose Ends


* - Contracts have the same name, but are linked to two individual pages for each contract.

See also