Loose Ends

"You've been a valuable asset. Now that I'm in charge, I'll make good use of you. Starting with this."

- Josef

Loose Ends is the twelfth and last contract for the Russian Mafia. It takes place in the Northern Province of North Korea during the fourth and last act of Mercenaries: Playground of Destruction.

Overview
The contract involves locating the traitor Sergei, with the bonus of killing him, protecting the Mafia HQ from NK attack, and locating and verifying the Jack of Spades.

Objectives
BONUS: Kill Sergei
 * 1) Locate Sergei
 * 2) Locate the Jack of Spades
 * 3) Verify the Jack of Spades

Supplies & Support Given
The player is supplied with or given as support:
 * Nothing

The Contract
A fast attack helicopter is recommended for this contract. If you obtained the Ka-50 Attack from the previous contract, now would be a good time to use it. The player must first go to Sergei's position marked on the map. Upon reaching the area, guarded by two ZSU-57 Anti-Air armored vehicles and an SA-8 Anti-Air vehicle, Sergei will flee and the player will have a bonus option of chasing him down and killing him. Meanwhile the Mafia HQ in Yongbyon is under attack by Colonel Kon Lee's forces. Sergei will flee towards Sinuiju Harbor where a Mafia MD-530 is waiting for him. After this contract is finished, the MD-530 can still be found waiting and will always show red in your gunsight. The player will have limited time to reach the HQ and destroy the forces before the HQ is destroyed which will end the contract. There will be elite NK soldiers, T-62 tanks, BMP APCs and other armored vehicles (ZSU-57s) attacking the HQ. At least 3 of the Elites will have Anti-Air Rocket launchers, so be careful in a helo. One is near the back entrance to Yongbyon; the tunnel you went through with Josef during 'Escort Service'. Two more are located near the main entrance; one of them to the west of the main road near the dumpster, the other in the area bordered by two secondary roads leading into the city. At least one Elite has an Anti-Armor Rifle. The rest all have LMGs. Atop a hill south of the city, but east of the road, sits a radar trailer. It is a target of opportunity.

The Jack of Spades will be inside a BMP APC. If the vehicle is destroyed the Jack will be killed. If the player wishes to capture the Jack without killing him, they must hijack the vehicle and then subdue the Jack once he is out of the vehicle. The Jack is armed with an Anti-Armor Rifle and his three Elites are also heavily armed. Once he is subdued it is recommended you place him in a vehicle and drive him somewhere safer for extraction.

Once the Jack is verified, either by photograph or by capture, the contract is complete.

The value of the contract is the value of the face card which is $300,000 alive or $150,000 dead. The bonus condition is valued at $100,000. A total value of $400,000 is achievable. Completing this contract and the bonus condition will make the VIP Sedan available for purchase from the Merchant of Menace.

Message 1
Sender: Fiona Taylor

Subject: Contract: 'Loose Ends'

''ExOps offered to send a Collections Agent after Sergei, but I told them you'd prefer to take on things personally. Nabbing the Jack is just icing on the cake.''

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Contract Terms & Conditions

1. Locate Sergei 2. Locate the Jack of Spades 3. Verify the Jack of Spades

BONUS: Kill Sergei

Bounty value: $300,000 alive/$150,000 dead Bonus value: $100,000

Message 2
Sender: Fiona Taylor

Subject: Updated Contract: 'Loose Ends'

''If the Mafia HQ is destroyed there won't be anybody around to pay us. Odds are the Jack is behind the attack--verify him, and the North Koreans are sure to retreat.''

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Contract Terms & Conditions

1. Defend the Mafia HQ 2. Locate the Jack of Spades 3. Verify the Jack of Spades

Bounty value: $300,000 alive/$150,000 dead Bonus value: $100,000

Transcript
The player enters the Mafia HQ.


 * Josef: Sergei's run out of places to hide. He is meeting with Colonel Kon Lee at one of our outposts, probably to arrange his escape. Make sure he doesn't. Ah, and in case you have forgotten, this Kon Lee is your Jack of Spades. Misha will give you all the details you need.

The player remains in the HQ


 * Josef: It is a pity we couldn't work together like this before. This is how it should have been.

The player still remains in the HQ


 * Josef: Now we exploit the 'reconstruction.' No work for a Mercenary, I'm afraid.

The player continues to remain in the HQ


 * Josef: But there will be other opportunities. We'll work together again. I guarantee it.

The player accepts the contract


 * Fiona: Josef has a good idea where Sergei is hiding, but I don't have a fix on his exact position.


 * Chris: I'll find him, don't worry!
 * Jennifer: I'll find him, don't worry.
 * Mattias: I'll find him, don't worry.


 * Fiona: I wonder if Josef was planning this from the start?


 * Chris: Doesn't matter to me, as long as his money's good.
 * Jennifer: That's my guess. Must've killed him working for an idiot like Sergei.
 * Mattias: No, but once Sergei turned on him, it had to end this way.

The player approaches Sergei


 * Fiona: There's our boy.

If the player kills Sergei


 * Chris: Too bad, Sergi.
 * Jennifer: Oh well. Too bad, Sergei.
 * Mattias: Too bad, Sergei.

As the player approaches Sergei, the Jack of Spades launches an attack on the Mafia HQ


 * Fiona: Chris!/Jen!/Mattias! The North Koreans are attacking Yongbyon! You'd better get back there!


 * Fiona: If I alert Allied command they'll flatten the whole city. You'll have to do it on your own.


 * Chris: What else is new?
 * Jennifer: I always do.
 * Mattias: Not a problem.


 * Fiona: I just got word from Josef--that Allied tank you stole is ready for action. I've marked its location.

If the player enters the previously captured Allied M1 Tank and destroys an enemy


 * Chris: I love this tank!
 * Jennifer: I love this tank.
 * Mattias: I love this tank.

If the NK destroy the Mafia HQ


 * Fiona: Oh no! The North Koreans have destroyed the HQ!

The player captures Kon Lee


 * Fiona: Lee's been verified. You win again.

Trivia

 * The player will be told the Allied tank is the one they previously stole even if they didn't complete the bonus objective for In the Neighborhood.