Changsong Loop of Fire

"Care to earn some extra money?"

- Chinese officer

Changsong Loop of Fire is a challenge offered by the Chinese in Mercenaries: Playground of Destruction. It is offered by the Chinese officer standing next to the train station at the Changsong Train Station in the Northern Province.

Challenge Information
"This road is a hotbed of NK activity. Make the rounds and take out NK opposition. The more North Korean forces you take out, the more time I'll give you to prove yourself. Objective: 1. Lap goal: 2 (Grunt level)/3 (Soldier level)/5 (Elite level) Rules: 1. Starting time: 1:30 2. Destroy NK forces for additional time Reward: $20,000 (Grunt level)/$30,000 (Soldier level)/$50,000 (Elite level) Raise mood: China"

- Chinese officer before accepting the challenge

Challenge Conditions
The challenge will be cancelled if:


 * The timer runs out
 * The player kills a friendly Chinese soldier
 * The player dies

The challenge will be completed when:


 * The player completes all laps in time

Overview
"You think you are strong? Prove it!"

- Chinese officer after accepting the challenge

This challenge is basically a race, except with multiple laps, a strict timer, and the ability to extend the timer by destroying NK forces. The track is simply the round round that runs around Changsong, with the station as the finish line. At grunt level, the track can be completed quite easily by driving a quick vehicle (such as any nearby Sungri Scout or BJ2020 Scout), and killing a few soldiers along the way. However, once you reach soldier and elite levels the larger amount of laps will necessitate destroying many Nk forces to have a chance at reaching the end in time. Note that you personally do not need to kill or destroy the Nk forces for the bonus time to be applied, an allied gunner or even friendly fire will give you the bonus. As you complete more laps of the course more Nk forces will show up and respawn, including ZSU-57 Anti-Air and T-62 tanks. More NK forces are located in the nearby hills which will also provide bonus time when killed, though it isn't worth deviating too far from the track to take them out. If you need to resupply or heal there are supply crates located a intervals along the side of the road.

The following time bonus is awarded for destroying these targets:


 * KPA soldier: 2 seconds
 * KPA soldier with RPG: 5 seconds
 * KPA Officer: 5 seconds
 * KPA Elite: 7 seconds
 * Sungri Scout: 5 seconds
 * BMP APC: 12 seconds
 * BTR APC: 15 seconds
 * ZSU-57 Anti-Air: 15 seconds
 * T-62 tank: 20 seconds
 * Mi-17: 30 seconds
 * Mi-35 Gunship: 35 seconds